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von Braus Publishing

c/o Michael Lundstedt
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League of Dungeoneers

1-4 Players

90-180 min
Playing Time

Age: 12+

ABOUT THE GAME

THE HEROES

THE DUNGEON & COMBAT

THE ADD-ONS

COMPANIONS EXPANSION

REVIEWS

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About the Game

Lead your party of heroes in the search of gold and legendary treasure!

Dungeoneers is an old school Dungeon crawler with heavy RPG elements. Using your own miniatures or the standees availible with the game, your heroes will move through a randomly created dungeon.

Inspired by classics such as Warhammer Quest and Advanced Hero Quest, this game takes the concept further, adding more details and an advanced combat system. With multiple attack options, special talents and perks, magic, alchemical weapons and battle prayers, there are multiple ways of handling each combat.

The dungeons are populated with furniture or objects that might contain everything from mundane tools to legendary items.

The game comes with a huge amount of components. There are over 50 different tiles, 394 cards, over 100 tokens, 30 doors and a massive hardcover rulebook with 240 pages of rules, equipment, spells, quests and other goodies.

Set in its own fantasy universe this game is truly a sandbox dungeon crawl  where your adventures can turn heroes or die trying.

The Heroes

The characters in League of Dungeoneers are quite detailed. Each hero has a set of basic stats and a number of skills based on which of the 4 races and 8 professions you have chosen. As you level up you can then choose from a list of over 100 talents and perks to further customize your hero.

But time spent in the dungeons might not only give new skills, it might also give horrid memories resulting in disorders such as claustrophobia, arachnophobia or acute stress syndromes causing the heroes to become less effective in certain situations.

The Dungeon and Combat

The game comes with 51 different tiles that represent the dungeons your heroes are exploring. On top of that, there are 6 objective tiles that are used in the different quests.  Each tile is different, and each tile comes with different points of interest. If there is a chest depicted on the tile, your heroes can interact with that chest as search for gold and treasures. The standard room is 6×6 squares which, with is size, will promote movement and reduce the amount of bogged down battles.

As you progress through the dungeon the threat level will slowly increase. If you choose to break down doors and thus make a lot of noise, you will increase the threat level even faster. A high threat level will increase the risk of something really bad happening. 

Combat is detailed with several different attack and defence options to choose from. Add to this the different perks and talents of the heroes and the special abilities of the monsters and you will have a combat system that requires wise decisions as well as good dice rolling.

Tiles

The Add-ons

There are several add-ons to the basic game that help enhance the experience and make this game even more rewarding to play. Here I present three of them but there are many more.

 

3D doors can be added to replace the door tokens provided in the game. This set will give you 10 closed and 15 open doors which is enough for a really large dungeon. Doors in this game can be both locked and trapped so you need to approach them carefully. Opening a locked door will either require lock picks and the skill to use them or you could go for brute force and break down the door. However,  any creature on the other side will be aware of your apporach and the threat level will increase.

400 standees to cover all the 100 different monster and heroes of all professions, but male and female. These standees are designed by Diego from PaperMage and Kevin from Kev’s Lounge and are of top quality. With beautiful imagery, differnt front and back and thick cardboard you won’t find a finer set of standees.

With these set of metal coins you can collect your loot in style. After all, this is one of the most important parts of dungeon crawling. Serioulsy though, have a set with 92 metal coins like this reduces the amout of bookkeeping during a quest. This coins shown here are 3D printed versions of the design, so any defects seen here will not be availible on the end product. They will come in 3 different colurs with values of 1, 5, 10, 100 and 500.

Companions expansion

 This expansion introduces mercenaries, dogs and familiars to the game.

Mercenaries can be hired as an alternative to bringing heroes on your quest. If you are playing solo, a game with one hero and 3 mercenaries will require less bookkeeping as the mercenaries don’t gain XP or lose sanity. You control their actions, but they fight in the same way as your enemies without hit areas and with a defence value rather than dodge and parry options. Choose from 15 named mercenerias or generic mercenaries from all professions.

Buy dogs to accompany you on your quest. Your faithful companion can be chosen from 2 different breeds and will gain experience and skills just as you do.

Wizards can now buy familiars to strengthen their magic power. Choose from 13 different familiars granting you different magical boons, but also other benefits. If you and your familiar will live long enough, your bond will strengthen and so will the benefits.

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